Development of a GPU Optimized Monte Carlo Simulation Engine

This is an ongoing project.

Faculty Researcher: Jeffrey Potoff

Contact Details

Jeffrey Potoff


In this project, we are developing a Monte Carlo simulation engine that allows for the determination of phase equilibria, physical properties and atomic structure of complex chemical systems. The unique aspect of this work is our use of graphics processing units to perform the bulk of the computations. This enables us to achieve performance enhancements for 30-100 times that of CPU bound code.


Experience programming in C++ and/or XML

Project Timeline

Positions are open on a continuous basis.


Students will assist in code development, testing and debugging; development of examples, test cases, users guide and project website.

Hours are variable depending on availability of the student and needs of specific aspects of the project.

Project-related Tags

Last Updated

September 10, 2014